Post by Republic's Fury on Feb 23, 2007 16:35:54 GMT -5
Stranded...on your dropship, alone outside planet Yorii www.geocities.com/karlpajak/P10_Yorii.html, Prefecture X. You're 14 days from a jump point and your troops are getting itchy. Your assignment, handed down to you directly from Johna Levin..."Wait". So you've been waiting, for what you don't know.
Then it happens, your com link buzzes. Depressing the button your screen luminates. A Tranpulse package is waiting your download attention. You download it, unencrypt it and there, after almost a year of floating just above a planet for orders you started to think would never arrive.
"You are to move to coordinates 368:552:618 and meet with the delegations from Hanaval. Your forces are to protect them at all costs. After this, you will be outside the Republic. You will not be allowed back in and the coordinates to leave will not work for your return. Your exile from the Fortress comes with great honor and at a price. We can not offer you support after this. A detachment has been sent to your location, they too will be going with you on this mission. They are now your charge, your men.
Your rank has been reasigned to General.
The only compensation we can offer you...our prayers, our faith in your ability, and these three worlds which we control. Within this document are the codes for the bank accounts of these three worlds, which we have sadly lost touch with. Protect these worlds.
Your charge: Protect the innocent, right the wrongs of injustice, keep the faith, and protect the citizens of the Republic."
Flight path: 236-336, 236-337, 236-16x22, 236:239. From there you will make the Jump.
Bank Codes: 0123x6Y228, 0123x7Y3661, yt746593k8.
Yours in faith,
Jonah Levin
<end transmission>
<Message self terminating in 50.49.48.47...5.4.3.2.1.......>
<close transmission>
After gathering in your troops, assesing them and their strengths. You take your men and head off to your new, bright future.
Mission 1 Protect the Delegation
Having arrived on planet Kimbal II, Prefecture IX www.geocities.com/karlpajak/P9_Kimball2.html. To ensure your success you send a large ground force to the planet's surface. As the talks wrap up and prepare to leave your com signals you that you've got company in orbit. A Titan Class Clan Jade Falcon Dropship jumps into orbit. Backing off you signal your men that they've got company coming...and they've got Talons.
Build: 1050
PC: Allowed
MC: NA
Squadron Cards (aka SC): Allowed
HRs: Not allowed
FP: Allowed
SA: Not allowed
Terrain: bring 3 place two.
Win Mission: The delegation hands you an invitation to their plannet for refitting and repair. Along with their thanks of $138,000,000.00 Credits.
Prevent: Malvina was pleased with your efforts. The salvage and capture bring you $148,000,000.00 Credits.
Special: Bring (1) B6 Terrain (not part of your terrain selection) This B6 can not be modified by PCs. Place this B6 terrain anywhere on the board 18" out from your deployment zone. Also bring 5 Highlander Peasant Company Units (a print out may be used for stats if a proxy is used). You're mission is to escort these units from the far corner of your deployment zone to the B6. Once basing the B6 they may, on the next turn "load" into the "Dropship". If all units are "loaded" into the dropship it may leave (remove from field of play). You score VC3 equal to the number of units that successfully take off (once in the dropship the units may not be the target of an attack). Defeat as many of the opposing forces and hold them on the field of battle while the delegation leaves. You loose if there are no remaining delegation units left at the end of the 50min.
Victory (for the game) is scored normally w/ the exception of your VC3.
Mission 2: Assault and defend.
Clan Jade Falcon are now in orbit of the planet. You have decided to assault their forces in an attempt to cleans the world of their ilk.
Build: 1050
PC: Allowed
MC: Allowed
SC: Allowed
HRs: Not allowed
FP: Allowed
SA: Not allowed
Terrain: Bring 3 place 2
Win: The Government, so pleased with your protection of their lives and planet, awards you $863,000.00 Credits.
Prevent: The non-born have paid, you've captured many bond servants this day. Your efforts have brought you much salvage and money this day: $532,001.00 Credits
Special: Mission: Locate the enemy on the planet and destroy them. Victory is determined per the Rules of Warfare AoD (+).
Mission 3: If you've won both the previous missions: Conqure and Chase. If you've won only one: Stand off. If you've lost both previous missions: Retreat
Build: 1050
PC: Allowed
MC: Allowed
SC: Allowed
HRs: Allowed, pick one HR:PC or HR:Gear, reducing the cost for its use from your build total if applicable.
FP: Allowed
SA: Not allowed
Terrain: Bring 3 place 2
Missions:
Conqure and Chase: Win: 1,286,000.00 Prevent: 932,000.00
Stand Off: Win/Prevent: $200,000.00
Retreat: Win $1,000.00 Prevent: $936,000.00
Best of luck
Then it happens, your com link buzzes. Depressing the button your screen luminates. A Tranpulse package is waiting your download attention. You download it, unencrypt it and there, after almost a year of floating just above a planet for orders you started to think would never arrive.
"You are to move to coordinates 368:552:618 and meet with the delegations from Hanaval. Your forces are to protect them at all costs. After this, you will be outside the Republic. You will not be allowed back in and the coordinates to leave will not work for your return. Your exile from the Fortress comes with great honor and at a price. We can not offer you support after this. A detachment has been sent to your location, they too will be going with you on this mission. They are now your charge, your men.
Your rank has been reasigned to General.
The only compensation we can offer you...our prayers, our faith in your ability, and these three worlds which we control. Within this document are the codes for the bank accounts of these three worlds, which we have sadly lost touch with. Protect these worlds.
Your charge: Protect the innocent, right the wrongs of injustice, keep the faith, and protect the citizens of the Republic."
Flight path: 236-336, 236-337, 236-16x22, 236:239. From there you will make the Jump.
Bank Codes: 0123x6Y228, 0123x7Y3661, yt746593k8.
Yours in faith,
Jonah Levin
<end transmission>
<Message self terminating in 50.49.48.47...5.4.3.2.1.......>
<close transmission>
After gathering in your troops, assesing them and their strengths. You take your men and head off to your new, bright future.
Mission 1 Protect the Delegation
Having arrived on planet Kimbal II, Prefecture IX www.geocities.com/karlpajak/P9_Kimball2.html. To ensure your success you send a large ground force to the planet's surface. As the talks wrap up and prepare to leave your com signals you that you've got company in orbit. A Titan Class Clan Jade Falcon Dropship jumps into orbit. Backing off you signal your men that they've got company coming...and they've got Talons.
Build: 1050
PC: Allowed
MC: NA
Squadron Cards (aka SC): Allowed
HRs: Not allowed
FP: Allowed
SA: Not allowed
Terrain: bring 3 place two.
Win Mission: The delegation hands you an invitation to their plannet for refitting and repair. Along with their thanks of $138,000,000.00 Credits.
Prevent: Malvina was pleased with your efforts. The salvage and capture bring you $148,000,000.00 Credits.
Special: Bring (1) B6 Terrain (not part of your terrain selection) This B6 can not be modified by PCs. Place this B6 terrain anywhere on the board 18" out from your deployment zone. Also bring 5 Highlander Peasant Company Units (a print out may be used for stats if a proxy is used). You're mission is to escort these units from the far corner of your deployment zone to the B6. Once basing the B6 they may, on the next turn "load" into the "Dropship". If all units are "loaded" into the dropship it may leave (remove from field of play). You score VC3 equal to the number of units that successfully take off (once in the dropship the units may not be the target of an attack). Defeat as many of the opposing forces and hold them on the field of battle while the delegation leaves. You loose if there are no remaining delegation units left at the end of the 50min.
Victory (for the game) is scored normally w/ the exception of your VC3.
Mission 2: Assault and defend.
Clan Jade Falcon are now in orbit of the planet. You have decided to assault their forces in an attempt to cleans the world of their ilk.
Build: 1050
PC: Allowed
MC: Allowed
SC: Allowed
HRs: Not allowed
FP: Allowed
SA: Not allowed
Terrain: Bring 3 place 2
Win: The Government, so pleased with your protection of their lives and planet, awards you $863,000.00 Credits.
Prevent: The non-born have paid, you've captured many bond servants this day. Your efforts have brought you much salvage and money this day: $532,001.00 Credits
Special: Mission: Locate the enemy on the planet and destroy them. Victory is determined per the Rules of Warfare AoD (+).
Mission 3: If you've won both the previous missions: Conqure and Chase. If you've won only one: Stand off. If you've lost both previous missions: Retreat
Build: 1050
PC: Allowed
MC: Allowed
SC: Allowed
HRs: Allowed, pick one HR:PC or HR:Gear, reducing the cost for its use from your build total if applicable.
FP: Allowed
SA: Not allowed
Terrain: Bring 3 place 2
Missions:
Conqure and Chase: Win: 1,286,000.00 Prevent: 932,000.00
Stand Off: Win/Prevent: $200,000.00
Retreat: Win $1,000.00 Prevent: $936,000.00
Best of luck